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Text File
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1995-11-19
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2KB
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62 lines
Motorola Invaders II - Readme file
**********************************
All written in English to confuse Swedish readers...
Erm... hello everybody! Hope you are having a nice day... I've just
made this game possible to play from disks, it's pretty late and I'm
pretty tired. I've had the strangest problems... this game worked well
so long as I started it from the hard drive; but when I tried to start
it from a disk, it didn't work. Ten minutes ago I came up with a solution:
copying the game to the ram drive and starting it from there. It worked.
This game refuses to be started from a disk, but starting from anything
else seems to work just fine. Can't see why. If you know, tell me. Now I
suppose I could write about the game itself, but that's pretty unnecessary,
as there are info screens within the game. And the game itself is quite
self-explanatory. I could of course tell you how to install the game on
a hard drive:
1. Copy all the files on both disks (except the traced pics) to a
directory of your choice.
2. Add these lines to your startup-sequence:
Assign Motorola1: <your dir>
Assign Motorola2: <your dir>
That should do it. I hope.
To exit the game, press left mouse button (works only when playing, not from
title screen).
Another thing that you should think of if you start the game from Workbench
is to use a 50Hz screen. I've not bothered to check that. That means that if
you're using a multisync monitor and running Workbench at, say, 800x600
pixels or a DBLPAL resolution, the game will look VERY strange. Don't.
What's more, you need a LOT of free CHIP memory (1.4 MB should be fine).
Sorry, A4000-030-users!
And, well, I could always include my address:
Martin Rebas
Osternasvagen 17
431 36 MOLNDAL
SWEDEN
Don't send me anything. I've been working hard to make my life dull, and
a letter might accidentally cheer me up. And then all sorts of strange things
could happen (like me starting to code on another game). And we wouldn't want
that, would we?
Above lines should be read as ironic. Do send me something.
Can't really think of anything more to write. Hope you're enjoying my
game, or at the very least enjoying finding grammatical errors in this text.
Have a happy Easter!
--- Martin Rebas/MartinSoft, August 1993
By the way, the game IS PD. You ARE allowed (and encouraged) to copy it.
Hope that doesn't spoil the fun.